94250894

May 12th, 2003

Allrighty. Being stuck home due to another of these stupid strikes on the national railway network, I thought I could already try to organize all our ideas a little better concerning the new org project. I’ll be transferring all of this to the temporary forums once they’re available, so that you can all react, post ideas, bash me for my stupidty or whatever *winks* In the meantime, this page will rather be a reminder of what was discussed, and what I should post later on.

I’m gonna browse through the logs soon and gather my thoughts. It may however still end up very loose and mixed up, but well. Better organization to come once we’re on the boards, I promise!

89726446

February 25th, 2003

Hmm… Nice stuff Rafe sent me yesterday. I still had to grasp a better insight about what kind of vehicles I’d end up with, after all, and the data he sooo kindly gathered for me (*winks*) looks like… well… yummy! *grins*

Damn, this sooo much sounds like Keth, huh. Can’t wait until we’re in game AND with these little things implemented at last.. I definitely need to see what I will be able to do with this (guess I already have enough training in moving fast and avoiding the walls, thanks to Jen *lol*). Well, good point is that at least, having/being forced to wait will certainly allow me to gather what I’ll need to lay hands on something worthy.

“A swoop is a dangerously overpowered model of speeder bike popular in cutthroat racing circuits in the galaxy. Often described as little more than “an engine with a seat,” swoops incorporate a repulsorlift unit, an advanced turbothruster engine, and very little else. Some swoops can attain speeds approaching 600 kilometers per hour, and can even reach the upper atmospheres of standard worlds, though such high-flying necessitates the use of pressurized and climate-controlled flight suits.

Swoop racing has largely replaced Podracing as the most popular high-speed spectator sport in the galaxy. The Empire invested untold credits in the construction of swoop tracks and sanctioned races can be found from the Core to the Outer Rim.

In the farthest reaches of the Rim, swoop culture has led to the growth of terrifying outlaw bands that use their swoops as symbols of their gangs and as raiding craft. The notorious Dark Star Hellions and the Nova Demons are known for their piracy and murderous ways.

The Mobquet Flare-S is a hybrid of speeder bike and swoop, and considering its intent for the consumer market, offers more safety features than its outlaw cousins. Heavier than the lean racing craft found elsewhere, the Flare-S features a curved and reinforced chassis that helps hold the swoop together during turning maneuvers. Forward control vanes support a central repulsor pod that helps distribute repulsor energy, giving the pilot a greater degree of control. Despite these features, the Flare-S is considerably more difficult to operate than a standard speeder bike.”

89259379

February 17th, 2003

Need to wrap up things a little better concerning K’s background, but I don’t feel like writing novels tonight. So quick update only, throwing up ideas, stuff I discussed with Rafe, things slightly changed compared to my initial idea.

K’s “Father” isn’t one of the current ones (=players). Brothers/Fathers repartition according to timezones isn’t decided yet, and there’s no need coming up with stuff imposed on someone else… and I don’t need to add more ‘stuff-to-be-changed’ than I already have on the hands. Most likely, will decide on something like… originally recruited by a Brother who then got killed, then promoted as his/her replacement by said Brother’s Father after the death. Need to find a name, will see later about this.

Recruitment… was thinking on having her take part in illegal jet-bike races on Corellia once arrived there. A job that’s worth another, is fun, pays well, fits with her way of being and living. Being noticed by said brother then. Talked to Rafe about this a little, came up with a more Yak(style idea. More in the wild way of the Azu’kai, so to say. Something like a disguised threat. “I bet on you for tis race. Bet A LOT. So you win” Heh, I like the tone of this. You lose, you die, all that simply. Then, from this point, being allowed into the ‘social circle’ as a result? Falling in love with their way of living, easy money, will allow her to keep up with better bikes and such, easy money, dangerous, exciting, interesting life, easy money. Until becoming an Azu’kai herself. “Because you’re kinda cool, and sexaaaaaaaay” (thank ya Rafe 😉 )

Need to develop more on this, too tired to do it tonight though. Hope I have Internet connexion at work again tomorrow, maybe I can update a little then.

89194401

February 16th, 2003

I’m pretty tired of having all these ideas thrown up in various .txt files on my desktop… so I finally gathered my wits a little more and tried to come up with a bit of a properly written story for Keth’s background….

“Just remember this: you kill them first, before they get a chance to touch you.”

No matter what, Sis – her true name was ‘Lenn’, but the kid had always called her ‘Sis’ – always had a strong sentence ready for each circumstance, and she never hesitated to let Keth know. True, to the eyes of many people, Sis was a weird girl, the kind of which mothers would have pointed at, forbidding their children to talk to her… the kind of which made all conversations drop a soon as she entered a room, simply by the sheer strength of her presence and assassine glance. When Sis wanted something, she used to take it, whatever the means. When Sis disliked someone, she always took her distances before it was too late. When Sis needed something to be done, she did it, quickly, properly, before anything could interfere with her plans – and preferably, acting on her own. On a planet like Coruscant, trusting someone wasn’t an easy thing, and trusting someone with your life was highly not recommended. Sis was careful, careful and dangerous; a necessity, since they hadn’t any other family than each other. After all, Sis was only six years older than her, even if her behavior made it hard to believe at moments.

Keth couldn’t remember very well when exactly Mom and Dad had been arrested, for a reason neither her nor Sis were aware of . She had barely turned 8 – that was the only sure thing about it. All had gone very quickly, the troopers bursting the door open, one of them motioning both girls in a corner of the room, a second grabbing Mom by her hair to maintain her against the ground, and a third one pointing his blaster under Dad’s throat. Keth hadn’t really understood very well… it was all about ‘treason’, ‘hiding information’ and ‘illicit trade’. Then Sis had flashed her a brief yet hard glance before taking her by the hand, turning to Mom, and awaiting her consent. The reason why none of the soldiers understood this silent exchange of glances would certainly remain a mystery; when Mom suddenly took upon her to resist, they all turned to her, and Lenn seized the opportunity to run away with her young sister. They heard the sounds of blasters firing, but never looked back to check whether their parents were dead or not, going on running, running, in the darknened streets, between the high skyscrapers, until the only sound that could be heard was the sound of their own feet hitting the ground. Keth’s parents were from then on considered as ‘officially dead’.

The following years weren’t easy for the girls, and it seems that from this night on, Sis never smiled again; she however took upon her to find means of living for the both of them, daily teaching her young sister everything she could think of about how to survive and make her way through life. They knew that going back to the light and to an official existence would be too dangerous, after what had happened to their parents; thus, they went on living among the fauna of low-level criminals that were still existing, a hard yet well-hidden existence. In spite of her young age, Keth quickly understood that ‘means of living’ involved more than its lot of illegal activities, and what kind of people her elder sister tended to meddle with. Low-level criminals, street thiefs, illegal bookmakers – small scrap, no real means of developping into bigger structures due to the planet’s government, yet present, as in any society. And thus, she simply remembered what Sis used to teach her – both through words and acts. Nobody would mess very long with the sisters, not if they wanted to stay healthy for very long.

The day ‘Sis’ disappeared too, without leaving anything else behind her than a hastily scribbled note telling her to be careful and leave the planet as soon as possible – the day the hired thugs tried to force her to tell them where Lenn had gone, until she showed them that a well-trained 16-years old girl could send men like them directly to the bacta tank – Keth didn’t need much time to decide that all I all, any other sun was ten times worth Coruscant’s. And here is the beginning of the travel that would lead her to Corellia, and from there – to become part of the Azu’kai.

88987005

February 12th, 2003

Whee, look’t what I doodled very recently. Crappy job, I know, but at least it means I’m getting a certain feeling about Keth. Which is a very good thing. I should redraw this thing later on, so just putting a quick scan of it here. How I hate drawing in the train, really. Bleah.

I’m less and less tempted to keep the “assassin” idea… I should better go in a completely new direction, cause said direction looks better to me. I’ll still keep the combat thing, but rather going with melee combat rather than ‘marksman’ or ‘sniper’ or whatever. Won’t prevent me from doing assassination jobs if needed in a more or less near future, and it seems more logical, to me, that Keth began learning melee combat at first. Why? Well here’s my way of thinking. I’m still planning on having ehr come from Coruscant… I like the ‘cyberpunk’ feeling it has to it in the first episode, really… and I suppose that on a planet like this, with the Senate, the Empire, all the political stuff that were, is and surely is to be around, law regulation about owning weapons must be quite tight. That’s only a supposition, of course. So, in my mind, it looks much more likely that Keth – as a kid making her ‘first steps’ in an underground, criminal world – has begun to make her way in such a world using what she had under the hand, ie, knifes, shards of glass, whatever. (Shards of glass. That really looks like Raven, now I think of it.) Whatever weapon on which it’s easier to lay hands, when alone and not without many contacts at first, than a blaster or a rifle. Unless no licenses are needed for these, but I can’t extrapolate too much, knowing naught about Coruscant’s laws. Heh.

Besides, I have to admit that the blade-wielding thing has always had my attention, whatever the game or the time. Not the lightsaber thing, but rather the twin-blades wielding stuff. So I may better take what I like and go the brawler way to begin with. Maybe I won’t keep the bounty hunter idea in the end. Maybe I can develop skills in both combat type skills – melee and ranged – and go this way after all. Would be funny to have the whole gang of Lil’ Bros run after people, also. Maybe I’ll have Keth evolve in such a way, once in game, that she’ll become something completely different than what I had planned at first. I’m not sure yet, and it somewhat makes things more interesting.

Hmm. I should now think a little more of her family… of her origins, of the events that made her the way she is now. The criminal way of life sounds well and all for me (heh, adn needing money to spend on jet-bikes… damn, hahaha, I like this idea!), but I still think I could add something more to this. Maybe a parent, or a friend, that would have dragged her into ‘the Underworld’, even if not directly. I need to think about my idea a little more though… it’s not very clear yet, but I sense it growing, more and more, in my little head… Surely I’ll write about it in… not much time. I know myself, huh. I’ll probably change the ‘Hunter’ thing I’ve written here, I’m not sure I can keep it this way, yet I still like the ‘feeling’ it had to it.

An’ it’s more an’ more likely gonna end in Jen-speak ‘gain. Dammit, some peeps are really gonna kill me fer makin’ a helluv’eir lives *winks*

88716973

February 7th, 2003

Thanks to Rafe, I think I’m really up to something this time… And it didn’t even take much time to decide on this, woo-hoo! Damn, now this is getting me hype, and providing me with something that I truly needed to find in order to help the motivation up… a goal – or to be more exact, one of the two things I wanted to decide myself about. Or maybe, as Rafe himself stated, it’s simply that it suits me… fits my own style, my own kind of playing. Eh, playing a Fixer for so long really spoiled me somewhere, I think, unless I simply played a Fixer because it was secretly suiting me the most? *winks*

Anyways – Our primary goal is to make money, right? And we need to make it in many, many (illegal) ways under the covert of (legal) operations… but it’s not always a sacred rule after all. Making money for ‘making money’ isn’t really my style, but I don’t think it’s gonna be especially hard to find another reason behind this,and what I discussed with Rafe this afternoon gave me another reason to play this way. Easy life, easy money, and having the hell of a fun doing it. I realize that I like this style more and more. Really. I suppose I’ll still be finding myself fixing background stuff in one or two months, yet the core of it is here now. Between my lil’ fingers. Even if it’s getting somewhat further from my original idea.

As Rafe suggested, perhaps I’d all that simply have a ‘hobby’ that would need money. A thing for quickness, damn quick jetbikes, racing, the need to always and always have new ones, find a way to tune them, whatever… RL speaing, I’m really not the kind of person who’d invest all her money in a car or a motorbike, but… but… I’m as sure as hell the kind of person who regularly thinks of how to improve her computer, so I think I can relate on a certain level *laughs*.

So I guess I’m definitely gonna be the Wild One. A gang of live-on-the-edge speed freaks, perhaps all with jetbikes, riding around ‘the City’ on their jetbikes in a group, getting involved in all kinds of crime involving high speed, and agility. Robbery, catching people, the Family’s enemies, really living on ‘street level’. And the somewhat-crazy young gang leader with her goons roaming the streets on jetbikes (well… you have to be a little crazy to live like this, after all *laughs*). In need of speed, fast lifestyle, exciting, ‘on the edge’, adrenalin rush… ‘fast and furious’. What did Rafe said? “Eyes and ears on the street”. In a way, that reminds me of Akira a lot, the beginning of the manga/movie at least… gang of teenage/early-20-years-old folks, transposed into the flashy Hong-Kongish Blade Runner ambience (oooh but I need to dig out Kaneda’s theme now, I have this one in my head since this afternoon and it really fits the ood!) And it has this ‘family’ and ‘tribal’ feeling to it, which means, it’s gonna be even funnier than it looks like for the moment.

To quote Rafe: “Needs to find someone on the street? Use Keth and her gang. Need to chase someone down? Use Keth and her gang. Need something couriered? Use Keth and her gang. Need to find out some bit of info? Use Keth and her gang.” Does ring a bell in my little mind, eh.

Hmm it surely sounds way more Cyberpunk than SWG… I guess that no matter what, I’m still and will always be more cyberpunk than space-op’ myself anyways… however what does prevent my imagination from working a bit more in this direction? Why should all our felings with this game modeled according to what we could see in the SW movies? Or even read in the Expanded Universe books? For instance, to me, Corsuscant as seen in episode I gives me a more cyberpunk than “Star Wars” feeling anyways… so…

Aw crap. Why do I sense that there’s gonna be some more Jen-speak in this, huh? 😉

88586569

February 5th, 2003

Damn. I know I’ll surely regret it later… or maybe not, depends when game goes live and when I can start playing (comp upgrade hanging in the air, yadda-yadda, we all know what it is…)… but I’m, all in all, seriously considering taking amore important ‘role’ all the same… I know myself, I know how my motivations can fluctuate, and it’s more interesting if I can start the game – and go on developing Keth’s background – with an actual goal at stake.

I think I’ll be reconsidering Rafe’s offer – talk to him this afternoon or this evening if I can squeeze enough time at the office (muhahaha). Damn. The only fact of actually considering it already makes the whole thing look more interesting. Maybe I won’t be able to be on every day. Maybe I’ll spend more time on chat module while doing homework than in game. I don’t know, and I don’t care… if it can be funny, then I prefer focus on the funny part of it. Besides, I’ve have word yesterday of what the final exam will be, and if rumor has it true… we won’t have other homework while preparing it in May and June, contrary to what I thought. If it’s true – what a relief, huh.

I sincerely hope it’s gonna proove a good choice in the long run. But I have to take a decision sooner or later, after all, so better think of it now.

88432959

February 2nd, 2003

A bit of a physical description…

No matter what, I keep on coming back to this lilttle pic I’ve posted here one month ago. I couldn’t explain why nor how, but it sticks in my mind, and I can’t get rid of the feeling. SO, given that even after 4 weeks I still find it go, I think I could maybe try and go with it. Probably gonna rework it on some points of details, but the general seeming will be there…

Keth Dryden is a tall woman, in her early twenties, yet always bearing a sort of hard look that makes her appear a little older than she truly is. She has thick, silvery-white hair, of half-length yet cut at the very base of her skull; looks she’s probably dying them in some sort, their color not being very ‘natural’ for a human breed of such a young age, but if it’s the case, there’s no way to tell. Her skin is lightly tanned, almost golden, as if she was spending much time under the sun; having spent most of her life in cities though, it appears that this tan would, in this case, be a natural one, inherited from one of her parents. Keth’s deep, dark-blue eyes also tend to add to the look of harshness caused by both her facial features and slightly odd seeming contrasts. Her body, lithe and muscular, is meant for action and quickness, and she usually moves with a sort of feline grace, silent and dangerous at the same time.

Keth usually dresses in practical and tight-fitting clothes, the only ‘floating’ outfit she can be seen with being a long dark-brown cloak allowing her to easily blend in the shadows. All in all, she’s not really the feminine type, and can even proove rather violent, yet in spite of the seemings, she’s perfectly able to master her acts and feelings in tense situations.

88413234

February 1st, 2003

Homeworld now…

Keth’s origins will definitively be ‘urban’, I think. Not that i don’t like beautiful landscapes and all, but given the ideas I had so far, sems that having grown up in a big city would suit better.

I still lack memories concerning the expanded universe in the few books I had read some years ago, so I’m really not sure about what planet could fit to be her homeworld. Currently being balancing between Corellia and Coruscant, I however realize I’d need to find more info about them, not just the general stuff on the oficial site. Seems that Corellia has both nice landscapes and skycrapers cities, and is a big center for interplanetary commerce, which would make it a useful spot on more than one side. Yet Coruscant, at least given what I’ve seen in Episode I, has also this nice “dark city” feeling to it. Would seem a more ‘violent-based’ setting, maybe? I still need to see if this is a possible choice.

Keth will neither be Rebel nor imperial aligned, of course, so it wouldn’t really matter to me from a RP point of view, on the contrary. Will it matter game-wise speaking? I don’t know yet.

88379077

February 1st, 2003

Thought about writing this little something… I had a few ideas yesterday afternoon, during this sooo crappy meeting that almost drove me mad (let’s say that thinking to something else helped ease the madness a little… damn I’m such a lamer).

Talked to Daddy Rafe a little about it before the meeting started… Unfortunately, I still fear I won’t have much time to play in the next months, at least not before end of June (which means, end of exams and buh-bye school forever… I hope). So I don’t really dare taking an ‘important’ role, such as a Father, in the PA yet. What the purpose, if I can’t be online enough to fulfill it… it’d only be a bother to all of us. So maybe it’d be better to start as a ‘youngling’, I don’t know. Wouldn’t prevent me from acting the arrivist little wolf, and sorta climb the ladder when I have more time again to play some more.

Well okay, so I came up today with the little text below. I have this idea of, maybe, having Keth follow a sort of… ‘model’. Someone who would have left a strong impression on her when a kid. Someone, a strong persona, who would have, I the end, left her with such a memory that she’d have decided to follow the same road. I’m thinking of adding some more stuff to this, of course, not simply ‘admiration’, because it wouldn’t really justofy such a decision, but… okay, let’s say it’s my conenient excuse to tell that I wanted to write this text, without knowing yet what I’d do with it.

Tsuzuku… as always.